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Really interesting breakdown of RPC data quality, especially the replay + majority approach.

One thing we’ve been digging into is how to measure state correctness beyond node agreement. Majority voting works well, but can still break when multiple nodes return the same incorrect result.

We’re working on a complementary layer around verifiable execution (WASM + zk) and consistency scoring, which could potentially reduce replay overhead and improve node selection.

Curious if you’ve thought about confidence in state as a separate primitive from node-level trust.

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